Thursday 7 April 2011

Red Temple 1.5 Soon

Well I'm getting closer to finishing 1.5. Not just quite ready to post the game download, but its getting close, I'll post here again when its ready, here some information on it.

Check for more information: RedTemple

Whats new?
  • Game rewritten using the 3D engine, which gives much cleaner menus, variable width text and allows for more sprites/special effects
  • Ability to save and play replays of your games
  • Ability to adjust sound/music levels
  • Ability to change background colours
  • Smooth movement (the movement stuttered in an earlier version)
  • Enemies given onscreen health/mana/misc bars
  • Added special effects
  • Now almost 400 items
  • Equipment and charms to increase your stats
  • Ability to enchant equipment to create even better items
  • 56 Attributes, from simple things like HP, AR to abilities like 'Rebirth' and 'Bomb Expert'
  • Multiple types of weapons such as Mines, bombs, swords, guns etc.
  • More enemies added from mine/bomb layers to tough creatures you need to summon yourself
  • Enemies given spells
  • Elements added into game, fire/ice/electric/poison and normal damage
  • Lots of recipes added
  • More medals added
  • New playable char 'Dip' added (starts locked)
  • Perks, allowing you to further personalise your character

1 comment:

  1. Hey,
    Great to see that you are still developing this, because Red Temple is already (in my opinion) one of the best and biggest homebrew games out there.
    I remember having played an older version of your game and very much liked it. Red Temple has a great feeling to it and it is nice to see that you put so much thought into this game.
    Too bad my DS lite is damaged. I hope that i will be able to play the new version of the game on the 3DS in the future.
    Playing Red Temple feels like entering a new world, with its own mythology and mechanics and I am glad that you share your vision with us.
    Best regards
    Elric

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