Friday, 19 November 2010

Quick Update

Not done a lot since my last post, but I decided to post this anyway. I have added medal announcements. When completing a medal instead of just showing a medal symbol, it will now display what medal has just been completed.

I have also allowed the inventory bag space to increase. It will start at 40 slots, but as you earn certain medals it will grow.

Anyway, just a small update. Cya!

Wednesday, 17 November 2010

Red Temple 1.5 (NDS Homebrew) More Progress

I have now added elemental type attacks such as cold, fire and poison. These types of damages are normally from the environment and enemy spell attacks. Here you can see a fire damaging attack.

Enemies that can now cast spells also have a mana bar, so you can see if standing near them is safe.

NOTE: I will be adding a toggle button to show/hide certain bars so the player can decide how much info is needed.

The next two screen shots show the attribute list screen and the updated bioscreen. Here you can view all the different types of attributes armour, weapons and charms can have. Note that some attribute are not good ones, such as Infection, Wornout, Cracked Armour etc. The bioscreen now allows you to flick to enemy listings.

I have also added some new medals to the game.

Well hope you enjoyed some of those! Anyway, Cya!

Monday, 15 November 2010

Red Temple 1.5 (NDS Homebrew) Progress

Here's a few more screenshots from Red Temple 1.5.

The first two screenshots show a new screen allowing you to see all the active attributes given from your current equipment.

There are currently 44 different types of equipment attributes. All of which can be viewed with a new menu 'Attribute List'.

The next screenshot is showing the newly added health bars. They show for all living entities. As you can see here the player and enemies both have bars. You may also notice the destructible doors at the bottom right also have health bar (destructible doors are new to 1.5).

I have also been adding new items and equipment every so often. I have currently implemented 208 items/equipment. Still quite a few things to finish before 1.5 will be released, but hopefully one day! I have made more progress than listed, but I don't want to mention everything!