Currently a little busy on something at the moment and haven't had time to continue development. I will be again as soon as I have finished. In the mean time I've uploaded Nexlib 1.1. Not a lot has changed at the moment, the sprite manager can now load 4bpp sprites and I've changed the vector2 template quite a bit, it's more organised and the naming of some functions has been changed. Also some new functions such as GetDotProduct, GetMagnitude etc.
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